EMS TOPGUN 3 RIFLE PC
I get a pc and build a semi decent rig enough to run the shooters I want in Mame, but then how do I connect it to a tv? Ive always had the vga cables which connect to a pc monitor, is it as simple as an hdmi cable, a power cable and that's it? or am I missing something?Īlso, does anyone know of a place where I can download a big file of say emulators/roms so that i don't have to individually go and search for them?
EMS TOPGUN 3 RIFLE TV
So I am going to get a 32" tv and get a cheap mame set up to run it from.Īt present I was thinking of having a basic set up until I can get a good idea about things, does this sound feasible?. Looks amazing, especially compared to the ps1 version of the game, crisp graphics and great sound.
I did end up playing around a bit with a mame emulator and ended up getting time crisis to work on it.
Also, ozstick, do you happen to have the longer infra red receiver that I have read about? or just the stock one?
EMS TOPGUN 3 RIFLE UPDATE
I looked at that link which rotamonkey gave me and got in touch with the guy who is adding in recoil to those namco guns, however dont think its really viable with the standard aimtrak gun is it? If not, hopefully one day an update comes out and they add recoil to these guns. I think I have come to the conclusion that I will get an aimtrak gun (ozstick is there a discount for AA members? :):)) after reading and hearing better reviews than the topgun.
Supports MAME and other gun shooting games perfectly.
EMS TOPGUN 3 RIFLE DRIVER
Thanks for the responses, some good food for thought has been provided. TopGun driver + panel v.1.0 (beta) (Win 7 / Vista / XP / 2K, 32bit windows only) Download : Link. Which light gun do you find better? I have noticed the two main market guns are the Aimtrak (looks just like ps1 time crisis gun and is very simple) or the EMS topgun 3 (has the sweet recoil as well as the red dot, however I have heard its made like shit and people have had issues with it) Could I get some opinions on these 2 guns and which to go for?įinally, if anyone is able to give me suggestions about running a mame (my first time doing this) or perhaps someone who has done this can give me some pointers that would be great!Ĭheers and look forward to hearing your response. The setup itself, should I go for a mame build and hook it up to a 32/42" screen and have all the games running through emulators? or should I go for the ps2 route and just get dedicated games on there and buy a light gun for lcd's? I have done some research into it and it there are some questions I would love help for to get me on the right track. This is rather a large project and I am shooting (pun intended) to have a prototype in place next week just to test the weapon and I will be sorely put out if I can only use 2 weapons at a time with Unity.I have recently decided to look into building a set up to play old school light gun games (mainly tc, point blank and virtua cop) after failing to land a dedicated machine for one of these games. Has anyone made a game yet that uses the EMS TopGun II or another gun and configured it to work correctly with Unity? So can Unity handle 12 external devices at one time shooting at the same screen or am I limited to just 2? A few things up front, first is that I have ordered the EMS TopGun II from because it is the ONLY gun that I have found that can handle high def LED TV's, now it should be here this week or first of next, so the issue now is has anyone configured a light gun with Unity yet? I am dealing with creating a custom shooter game set that will be used on TV's between 50" and 100" in size (and again, that is the only gun I have found that will do it), so I have to have things moving around and detect when they are shot from the gun.Īny suggestions? I have thought about using the screen to world point feature if I can get the "hit" location on the screen and project it based on the angle of the shooter, but that didn't make sense past a certain point because I am not sure if the device will give me the hit and angle, let alone I need to deal with a bulk number of shooters and detecting each individually and honestly I don't know if Unity can handle more than 2 external controllers or not.